Sandustry Research Checklist
Tick-box unlock path from Refining 1 through Drones — aligned with the priority tier list.
Gold spends faster when you click research without a plan. This research checklist mirrors Research Priority Tier List in markdown you can follow in-game — open on a second screen or phone, tick mentally after each purchase, and stop when the next node does not fix your bottleneck. Single-player demo and Early Access (2026-08-13) use the same branch names in public builds; costs may shift slightly at launch.
How to use this checklist
- Complete the core loop once manually (How to Play).
- Follow Phase order below — do not skip ahead unless a biome forces it (Tools Priority).
- After each unlock, build something that uses it before buying the next node.
- Cross-link to Buildings when unsure what a node enables.
Phase 1 — Income exists
- Refining 1 — Unlocks Shakers
- Built diagonal shaker row (How to Get Gold)
- Stable Sand + Water → Wet Sand supply
- Slag collection habit (piles saved for later)
Phase 2 — Logistics scale
- Logistics 1 — Conveyors + Launchers
- Conveyor spine from mine/mixer to shakers
- Launcher test with Shift skip (Build Modes)
- Manual hauling no longer the main bottleneck
Phase 3 — Stream quality
- Filters — Split mixed belts before refineries
- Pipes / Pumps / Vents — Reliable mixer water (Water Management)
- Overflow plan for steam/water pools
Phase 4 — Slag economy
- Tools → Flamethrower (often earlier if ice/slag blocks you)
- Burn lane: Slag → Burnt Slag
- Refining 2 — Kinetic Slag Press
- Press fed continuously (Slag Processing)
Phase 5 — Exploration support
- Lights — Before deep S descents (Dig Deeper)
- Grappling Hook — Vertical mobility
- Vacuum — Cleanup / retrofit speed
- Cryoblaster — If hot/freezing biomes demand it
- Guns — Combat-gated areas only
Phase 6 — Automation luxury
- Drones — Digger
- Drones — Hauler
- Drone routes do not starve conveyors
- Planter Boxes — Optional side systems
Quick reference — recommended buy order
| Order | Node | Why |
|---|---|---|
| 1 | Refining 1 | Shakers = gold |
| 2 | Logistics 1 | Belts scale input |
| 3 | Filters | Clean streams |
| 4 | Pipes | Stable water |
| 5 | Tools (Flamethrower) | Slag + ice |
| 6 | Refining 2 | Slag press |
| 7 | Lights / Grapple | Depth |
| 8 | Drones | Late automation |
Full rationale: Early Game Unlocks and Research Priority.
Branch notes
Refining — Gates shakers and press; never defer Refining 1.
Logistics — Gates belts and launchers; defer only if shakers do not exist yet.
Filters — Skip until mixed materials appear on one belt.
Pipes — Skip until mixers starve while sand is plentiful.
Tools — Flamethrower is half exploration, half slag processing.
Guns — Combat optional for factory purists.
Drones — Buy when Production Ratio Helper shows human time is the limiter, not machine count.
Planter Boxes — Completion / side loops; lowest priority for gold rush.
Demo vs Early Access checklist
Demo reliably covers Phases 1–4 partially and 5 lightly. EA may expose all phases on day one. If a checkbox node is missing in demo, note it and continue — Demo Review explains scope. Modded saves (Custom Maps) may pre-unlock or lock nodes; vanilla checklist still helps planning.
After you finish the checklist
Transition from unlock chasing to layout optimization:
- Automation Basics for megafactory patterns
- Artifacts and Puzzles for gated rewards
- Updates for post-launch branches
Related
- Tier List Hub — All ranking pages.
- Controls — Build faster while researching.
- Materials — What each phase produces.
- Review — EA expectations when checklist completes.
Frequently Asked Questions
Quick answers to the most common Sandustry questions.
What is the first checkbox on the checklist?
**Refining 1** and a working diagonal **Shaker** line. Nothing else generates scalable gold first.
Can I skip Logistics 1?
Only while manual hauling keeps shakers fed. Once walking is the bottleneck, unlock **Logistics 1**.
When should I tick Flamethrower?
Phase 4, or earlier if **ice** or **slag clutter** blocks progress — see [Tools Priority](/tier-list/tools-weapons-priority/).
Are Drones on the checklist early?
No. Phase 6 — after belts and slag economy work without constant babysitting.
Does the checklist match the tier list?
Yes. Same order as [Research Priority](/tier-list/research-priority/) in tick-box form.